The feats below are listed as “Initial” and may be take only when the character begins play. They represent background and heritage, and as such cannot be gained after play begins.
| Feat | Prerequisite | Benefit |
|---|---|---|
| Divine Heritage | Wis 10 | May cast orisons (0-level divine spells) |
| Magical Heritage | Int 10 | May cast cantrips (0- level arcane Spells) |
| Shadow Heritage | – | +1 bonus to one saving throw, low-light vision. |