Initial Feats

The feats below are listed as “Initial” and may be take only when the character begins play. They represent background and heritage, and as such cannot be gained after play begins.

FeatPrerequisiteBenefit
Divine HeritageWis 10May cast orisons (0-level divine spells)
Magical HeritageInt 10May cast cantrips (0- level arcane Spells)
Shadow Heritage+1 bonus to one saving throw, low-light vision.